Category: Opengl

Using gradients in Win32/SDK programs

In This Unique Article Syntax BOOL GradientFill( [c] HDC hdc, [en] PTRIVERTEX pVertex, [c] ULONG NVertex, [c] PVOID pMesh, [c] ULONG nMesh, [in]ULONG ulMode ); Settings What are the colours associated with the linear gradient? Blue is associated with (0, 0) and green is associated with (200, 100). The line (with a pen width of […]